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- on mouseUp
- if rollOver(4) then
- sound playFile 2, "..\som\vlnload.wav"
- go("historia")
- else
- if rollOver(5) then
- sound playFile 2, "..\som\vlnload.wav"
- go("CD")
- else
- if rollOver(27) then
- sound stop 1
- sound playFile 1, "..\som\vlnpart4.wav"
- go("PECAS")
- end if
- end if
- end if
- end
-
- on exitFrame
- if the mouseCast = 90 then
- go("naveg")
- end if
- if rollOver(4) then
- if the visible of sprite 2 = 0 then
- sound playFile 2, "..\som\vlnint.wav"
- set the visible of sprite 2 to 1
- end if
- else
- set the visible of sprite 2 to 0
- end if
- if rollOver(5) then
- if the visible of sprite 3 = 0 then
- sound playFile 2, "..\som\vlnint.wav"
- set the visible of sprite 3 to 1
- end if
- else
- set the visible of sprite 3 to 0
- end if
- if rollOver(27) then
- if the visible of sprite 26 = 0 then
- sound playFile 2, "..\som\vlnint.wav"
- set the visible of sprite 26 to 1
- end if
- else
- set the visible of sprite 26 to 0
- end if
- go(the frame)
- end
-